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Specialization Rules (About 10s)

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Specialization Rules (About 10s) Empty Specialization Rules (About 10s)

Post  Malakiel Thu Aug 23, 2018 9:28 pm

When any character trait is increase above level three she may choose a Secondary Ability he has at least Mastered with that particular trait as her SPECIALIZATION. When your character increases that trait again she may take another specialization in another Mastered Secondary Ability, different from the previous and she may also change any other specialization in the same trait for another.

System: if your character is specialized all dice with a value of 10 count as another success, if the attribute involved and the trait are specialized simultaneously then each all dice with a value of 10 count as three successes.

Examples: Ivan Dexterity is Specialize in Precision while his Firearms is specialize in Rifles.
When Ivan opens a safe he need to do precision moves.
Rolls Dexterity (4) + Security (3) = 10 9 9 5 4 4 (Scoring Four successes difficulty 9 )

If Ivan is sniping a target is being Precise and also Using a Rifle.
Rolls Dexterity (4) + Firearms (4) = 10 8 8 7 5 3 2 (Scoring Five successes difficulty 8 )
Malakiel
Malakiel
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