Specialization Rules (About 10s)

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Specialization Rules (About 10s) Empty Specialization Rules (About 10s)

Post  Malakiel on Thu Aug 23, 2018 9:28 pm

When any character trait is increase above level three she may choose an activity done with that particular trait as her speciality. This specialization is specific, for example in Melee trait you can either select axes or knives as your speciality but not cutting edge weapons.

When your character increases that trait again she may take another speciality, different from the previous and she may also change any other speciality in the same trait for another.

System: if your character is specialized all dice with a value of 10 count as another success, if the atribute involved and the trait are specialized simultaneusly then each all dice with a value of 10 count as three successes.

Examples: Ivan Dexterity is Specialize in Precision while his Firearms is specialize in Rifles.
When Ivan opens a safe he need to do precision moves.
Rolls Dexterity (4) + Security (3) = 10 9 9 5 4 4 (Scoring Four successes difficulty 9 )

If Ivan is sniping a target is being Precise and also Using a Rifle.
Rolls Dexterity (4) + Firearms (4) = 10 8 8 7 5 3 2 (Scoring Five successes difficulty 8 )

Specialization Rules (About 10s) Stvtmb10

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